All players must be 7 years old or older. Please note, that airsoft is an extreme sport that can cause minor pain or skin abrasions on impact. There may be loud noises, dimly lit areas, and large crowds. Please evaluate your individual child to make sure this is a suitable environment for them regardless of age.
Players will be allowed to use only airsoft specific guns. Airguns, BB Guns, or BB guns converted to use airsoft BB’s or Metal BB’s will not be allowed.
AEG'S and Pistols: 400 fps with .20g or 1.49 joules is the limit for aeg's and gas pistols (full auto allowed). 15ft minimum engagement distance.
Guns shooting under 350 fps with .20g or 1.14j may be used in the killhouses with no minimum engagement distance (semi auto only).
DMR: 450 fps with .20g or 1.88 joules for DMR's (must use semi auto only). 75 ft engagement distance. Switch to a secondary pistol, shotgun, or rifle that shoots under 1.49j for closer engagements.
Bolt Action Snipers: 500 fps with .20g or 2.32 joules for bolt action sniper rifles. 100 ft engagement distance. Switch to a secondary pistol, shotgun, or rifle that shoots under 1.49j for closer engagements.
HPA guns will be chronoed with .30g bb's and will not go over their roles respective joule limit (see above).
No gun will shoot over 30 rounds per second.
Mandatory while on the playing field. Full seal ANSI 787.1 rated eye pro for people ages 18 and up. Full face protection required for people age 17 and under. Minors must use hard mesh or plastic face protection with appropriate full seal eyepro, no cloth wraps or shemaghs! The bb's can damage your teeth in addition to your eyes. DO NOT REMOVE EYEPRO WHILE ON THE FIELD AT ANY TIME!! YELL "BLIND MAN" IF YOU SEE SOMEONE TAKING OFF EYEPRO. Repeated violations of this will cause the player to be ejected from the session with no refund.
Keep the magazines out of your guns while in the staging area at all times. Make sure they are out before you cross back into the staging area from the field. You may put the magazines in to test your gun only while you are on the field or at the firing range.
CALLING YOUR HITS:
One bb hit anywhere on your body or gear counts as a hit. When you get hit, yell "HIT" loudly and raise your gun or arm high. Exceptions are gun hits or ricochets. Be honorable and please call your hits. Repeated offenses on this will result in an ejection from the game or even banned for the day with no refund. If you have an issue with a player not calling their hits talk to a ref or staff member!
Dead players do not talk unless calling for a medic when applicable. If it's a respawn/revive game, dead players may talk after respawning/revive. Calling out enemy positions while dead is cheating and not allowed.
Do not shoot any player within 15 feet of you. Instead you will aim your gun at the player, yell "safety" or "bang bang". The dead player will treat this as if they were hit by a bb. If there are multiple players within safety kill range, you must yell "safety" or "bang bang" for each player in that group.
There are two multi-room killhouses on the field. No minimum engagement distance inside these buildings (no safety kills). Semi auto only inside, no full auto unless shooting out of a door or window to a target outside the killhouse, gun barrel must break the plane of the window or door to use full auto. Guns used inside killhouse must shoot 350 fps (1.14 joules) or under with a .20g bb. Both players must be inside the killhouse to initiate a point blank shot. If you do not want to get shot up close, do not enter the killhouse. Full face protection highly recommended if you enter.
This is a safety hazard. Do not stick your weapon around cover while not looking where you are shooting! You must aim down the sight of your gun to fire. We will eject you from the game if you are caught doing this. Players may not shoot through holes or cracks of cover smaller in diameter than a golf ball.
If you see someone removing or lose their eye protection on the field you will yell out "blind man". Every other player will then yell "blind man". You will then stay in place, cease fire, and put your gun on safety until a ref resumes the game. Blind man is also for real life emergencies.
Riot shields are allowed on the field. When the shield gets hit with a bb, the shield-bearer is not dead, but must drop the bottom of the shield against the ground and can not walk for 5 seconds, they can move the shield but can not walk to another position. After 5 seconds they can move. To shoot while using a shield, you must break the shield 90 degrees left or right. Shields will not become unusable if they get shot. Any direct bb or grenade hits to the shield bearers body counts as a death.
Grenades must blow up or make an audible boom noise. 10ft kill radius where the grenade detonates unless the player is completely behind hard cover. Players hit directly by a bb detonated from grenades that shoot bb's are dead, even if the grenade detonated over 10ft away. If you have questions, ask a staff member.
Examples of "lethal" grenades allowed: EG67, TAG-67, Thunder-B, Tornado 2 frags, 6mmProShop BB shower grenades. Approved smoke grenades may be used but are non-lethal during play. Any homemade frag, smoke, or sound grenade must be inspected and approved by a staff member for use on the field.
They are allowed to be used. However, do not shine them in players eyes or at cars/aircraft.
OBJECTS AND WILDLIFE ON THE FIELD:
Please do not move the cover on the field or touch any of the wildlife. Do not climb on the buildings or shipping containers. If you come across something of concern please notify a ref or staff member immediately.
No alcohol or drugs permitted in the staging area or the playing field.
Please be respectful to your fellow players and staff. Airsoft is a game of honor and integrity and should be put into practice. If you start or contribute to any hazing, bullying, or fighting, we will ban you from the field. As for language, keep it PG-13 please!
Most of all, Have Fun!